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Fix typos.
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@@ -14,7 +14,7 @@ a matrix for you. You don't need to pass identity matrix.
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But other functions expect you have a matrix and you want to transform them. If
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you didn't have any existing matrix you have to initialize matrix to identity
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before sending to transfrom functions.
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before sending to transform functions.
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Transforms Order
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@@ -45,7 +45,7 @@ Functions:
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translate existing 2d transform matrix by *v* vector and stores result in same matrix
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Parameters:
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| *[in, out]* **m** 2d affine transfrom
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| *[in, out]* **m** 2d affine transform
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| *[in]* **v** translate vector [x, y]
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.. c:function:: void glm_translate2d_to(mat3 m, vec2 v, mat3 dest)
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@@ -53,7 +53,7 @@ Functions:
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translate existing 2d transform matrix by *v* vector and store result in dest
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Parameters:
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| *[in]* **m** 2d affine transfrom
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| *[in]* **m** 2d affine transform
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| *[in]* **v** translate vector [x, y]
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| *[out]* **dest** translated matrix
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@@ -62,7 +62,7 @@ Functions:
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translate existing 2d transform matrix by x factor
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Parameters:
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| *[in, out]* **m** 2d affine transfrom
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| *[in, out]* **m** 2d affine transform
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| *[in]* **x** x factor
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.. c:function:: void glm_translate2d_y(mat3 m, float y)
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@@ -70,7 +70,7 @@ Functions:
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translate existing 2d transform matrix by y factor
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Parameters:
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| *[in, out]* **m** 2d affine transfrom
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| *[in, out]* **m** 2d affine transform
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| *[in]* **y** y factor
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.. c:function:: void glm_translate2d_make(mat3 m, vec2 v)
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@@ -78,7 +78,7 @@ Functions:
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creates NEW translate 2d transform matrix by *v* vector
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** translate vector [x, y]
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.. c:function:: void glm_scale2d_to(mat3 m, vec2 v, mat3 dest)
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@@ -86,7 +86,7 @@ Functions:
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scale existing 2d transform matrix by *v* vector and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **v** scale vector [x, y]
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| *[out]* **dest** scaled matrix
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@@ -95,7 +95,7 @@ Functions:
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creates NEW 2d scale matrix by *v* vector
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** scale vector [x, y]
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.. c:function:: void glm_scale2d(mat3 m, vec2 v)
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@@ -103,7 +103,7 @@ Functions:
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scales existing 2d transform matrix by *v* vector and stores result in same matrix
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** translate vector [x, y]
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.. c:function:: void glm_scale2d_uni(mat3 m, float s)
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@@ -111,7 +111,7 @@ Functions:
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applies uniform scale to existing 2d transform matrix v = [s, s] and stores result in same matrix
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **s** scale factor
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.. c:function:: void glm_rotate2d_make(mat3 m, float angle)
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@@ -119,7 +119,7 @@ Functions:
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creates NEW rotation matrix by angle around *Z* axis
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **angle** angle (radians)
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.. c:function:: void glm_rotate2d(mat3 m, float angle)
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@@ -127,7 +127,7 @@ Functions:
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rotate existing 2d transform matrix around *Z* axis by angle and store result in same matrix
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **angle** angle (radians)
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.. c:function:: void glm_rotate2d_to(mat3 m, float angle, mat3 dest)
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@@ -135,6 +135,6 @@ Functions:
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rotate existing 2d transform matrix around *Z* axis by angle and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **angle** angle (radians)
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| *[out]* **dest** rotated matrix
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