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Fix typos.
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@@ -3,7 +3,7 @@
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3D Affine Transforms (pre)
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================================================================================
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Pre transfrom functions which are regular transfrom functions.
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Pre transform functions which are regular transform functions.
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Table of contents (click to go):
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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@@ -41,7 +41,7 @@ Functions documentation
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translate existing transform matrix by *v* vector and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **v** translate vector [x, y, z]
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| *[out]* **dest** translated matrix
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@@ -51,7 +51,7 @@ Functions documentation
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and stores result in same matrix
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** translate vector [x, y, z]
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.. c:function:: void glm_translate_x(mat4 m, float x)
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@@ -59,7 +59,7 @@ Functions documentation
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translate existing transform matrix by x factor
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** x factor
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.. c:function:: void glm_translate_y(mat4 m, float y)
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@@ -67,7 +67,7 @@ Functions documentation
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translate existing transform matrix by *y* factor
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** y factor
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.. c:function:: void glm_translate_z(mat4 m, float z)
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@@ -75,7 +75,7 @@ Functions documentation
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translate existing transform matrix by *z* factor
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** z factor
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.. c:function:: void glm_translate_make(mat4 m, vec3 v)
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@@ -83,7 +83,7 @@ Functions documentation
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creates NEW translate transform matrix by *v* vector.
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** translate vector [x, y, z]
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.. c:function:: void glm_scale_to(mat4 m, vec3 v, mat4 dest)
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@@ -91,7 +91,7 @@ Functions documentation
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scale existing transform matrix by *v* vector and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **v** scale vector [x, y, z]
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| *[out]* **dest** scaled matrix
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@@ -100,7 +100,7 @@ Functions documentation
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creates NEW scale matrix by v vector
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Parameters:
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| *[out]* **m** affine transfrom
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| *[out]* **m** affine transform
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| *[in]* **v** scale vector [x, y, z]
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.. c:function:: void glm_scale(mat4 m, vec3 v)
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@@ -109,7 +109,7 @@ Functions documentation
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and stores result in same matrix
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** scale vector [x, y, z]
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.. c:function:: void glm_scale_uni(mat4 m, float s)
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@@ -118,7 +118,7 @@ Functions documentation
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and stores result in same matrix
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **v** scale factor
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.. c:function:: void glm_rotate_x(mat4 m, float angle, mat4 dest)
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@@ -127,7 +127,7 @@ Functions documentation
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and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **angle** angle (radians)
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| *[out]* **dest** rotated matrix
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@@ -137,7 +137,7 @@ Functions documentation
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and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **angle** angle (radians)
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| *[out]* **dest** rotated matrix
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@@ -147,7 +147,7 @@ Functions documentation
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and store result in dest
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[in]* **angle** angle (radians)
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| *[out]* **dest** rotated matrix
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@@ -157,7 +157,7 @@ Functions documentation
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axis will be normalized so you don't need to normalize it
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Parameters:
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| *[out]* **m** affine transfrom
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| *[out]* **m** affine transform
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| *[in]* **axis** angle (radians)
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| *[in]* **axis** axis
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@@ -166,7 +166,7 @@ Functions documentation
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rotate existing transform matrix around Z axis by angle and axis
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **angle** angle (radians)
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| *[in]* **axis** axis
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@@ -175,7 +175,7 @@ Functions documentation
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rotate existing transform around given axis by angle at given pivot point (rotation center)
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **pivot** pivot, anchor point, rotation center
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| *[in]* **angle** angle (radians)
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| *[in]* **axis** axis
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@@ -188,7 +188,7 @@ Functions documentation
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| this should work faster than glm_rotate_at because it reduces one glm_translate.
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **pivot** pivot, anchor point, rotation center
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| *[in]* **angle** angle (radians)
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| *[in]* **axis** axis
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@@ -225,7 +225,7 @@ Functions documentation
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DON'T pass projected matrix here
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Parameters:
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| *[in]* **m** affine transfrom
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| *[in]* **m** affine transform
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| *[out]* **t** translation vector
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| *[out]* **r** rotation matrix (mat4)
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| *[out]* **s** scaling vector [X, Y, Z]
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@@ -235,6 +235,6 @@ Functions documentation
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| rotate existing transform matrix around given axis by angle around self (doesn't affected by position)
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Parameters:
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| *[in, out]* **m** affine transfrom
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| *[in, out]* **m** affine transform
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| *[in]* **angle** angle (radians)
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| *[in]* **axis** axis
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