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add new matrix mat3x4
Initial function being glm_mat3x4_make Signed-off-by: Vincent Davis Jr <vince@underview.tech>
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@@ -75,6 +75,7 @@
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<ClCompile Include="..\src\mat2x4.c" />
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<ClCompile Include="..\src\mat3.c" />
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<ClCompile Include="..\src\mat3x2.c" />
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<ClCompile Include="..\src\mat3x4.c" />
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<ClCompile Include="..\src\mat4.c" />
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<ClCompile Include="..\src\plane.c" />
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<ClCompile Include="..\src\project.c" />
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@@ -127,6 +128,7 @@
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<ClInclude Include="..\include\cglm\call\mat2x4.h" />
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<ClInclude Include="..\include\cglm\call\mat3.h" />
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<ClInclude Include="..\include\cglm\call\mat3x2.h" />
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<ClInclude Include="..\include\cglm\call\mat3x4.h" />
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<ClInclude Include="..\include\cglm\call\mat4.h" />
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<ClInclude Include="..\include\cglm\call\plane.h" />
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<ClInclude Include="..\include\cglm\call\project.h" />
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@@ -170,6 +172,7 @@
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<ClInclude Include="..\include\cglm\mat2x4.h" />
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<ClInclude Include="..\include\cglm\mat3.h" />
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<ClInclude Include="..\include\cglm\mat3x2.h" />
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<ClInclude Include="..\include\cglm\mat3x4.h" />
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<ClInclude Include="..\include\cglm\mat4.h" />
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<ClInclude Include="..\include\cglm\plane.h" />
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<ClInclude Include="..\include\cglm\project.h" />
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@@ -222,6 +225,7 @@
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<ClInclude Include="..\include\cglm\struct\mat2x4.h" />
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<ClInclude Include="..\include\cglm\struct\mat3.h" />
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<ClInclude Include="..\include\cglm\struct\mat3x2.h" />
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<ClInclude Include="..\include\cglm\struct\mat3x4.h" />
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<ClInclude Include="..\include\cglm\struct\mat4.h" />
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<ClInclude Include="..\include\cglm\struct\plane.h" />
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<ClInclude Include="..\include\cglm\struct\project.h" />
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