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add some missing non-square matrix funcs
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@@ -29,6 +29,18 @@ CGLM_EXPORT
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void
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glmc_mat4x2_mul(mat4x2 m1, mat2x4 m2, mat4 dest);
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CGLM_EXPORT
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void
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glmc_mat4x2_mulv(mat4x2 m, vec2 v, vec4 dest);
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CGLM_EXPORT
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void
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glmc_mat4x2_transpose(mat4x2 m, mat2x4 dest);
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CGLM_EXPORT
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void
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glmc_mat4x2_scale(mat4x2 m, float s);
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#ifdef __cplusplus
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}
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#endif
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