From c8ed8acbed9c43245a08e74de0fdb922fd1eed0a Mon Sep 17 00:00:00 2001 From: Recep Aslantas Date: Thu, 12 Apr 2018 14:47:14 +0300 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index dc9f736..15f434c 100644 --- a/README.md +++ b/README.md @@ -19,7 +19,9 @@ Complete documentation: http://cglm.readthedocs.io - _dup (duplicate) is changed to _copy. For instance `glm_vec_dup -> glm_vec_copy` - OpenGL related functions are dropped to make this lib platform/third-party independent - make sure you have latest version and feel free to report bugs, troubles -- **[bugfix]** euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that you have the latest version +- **[bugfix]** euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that +you have the latest version +- **[major change]** by starting v0.4.0, quaternions are stored as [x, y, z, w], it was [w, x, y, z] in v0.3.5 and earlier versions #### Note for C++ developers: If you don't aware about original GLM library yet, you may also want to look at: