Add ray-triangle intersection check

This commit is contained in:
Uwila
2020-03-30 23:44:00 +02:00
parent 2fc51c67a3
commit c67f7a14a1
10 changed files with 148 additions and 3 deletions

View File

@@ -63,7 +63,8 @@ cglm_HEADERS = include/cglm/version.h \
include/cglm/ease.h \
include/cglm/curve.h \
include/cglm/bezier.h \
include/cglm/applesimd.h
include/cglm/applesimd.h \
include/cglm/ray.h
cglm_calldir=$(includedir)/cglm/call
cglm_call_HEADERS = include/cglm/call/mat4.h \
@@ -84,7 +85,8 @@ cglm_call_HEADERS = include/cglm/call/mat4.h \
include/cglm/call/sphere.h \
include/cglm/call/ease.h \
include/cglm/call/curve.h \
include/cglm/call/bezier.h
include/cglm/call/bezier.h \
include/cglm/call/ray.h
cglm_simddir=$(includedir)/cglm/simd
cglm_simd_HEADERS = include/cglm/simd/intrin.h \
@@ -147,7 +149,8 @@ libcglm_la_SOURCES=\
src/sphere.c \
src/ease.c \
src/curve.c \
src/bezier.c
src/bezier.c \
src/ray.c
test_tests_SOURCES=\
test/runner.c \