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implement rotate_at
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@@ -85,6 +85,10 @@ CGLM_EXPORT
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void
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glmc_rotate(mat4 m, float angle, vec3 axis);
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CGLM_EXPORT
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void
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glmc_rotate_at(mat4 model, vec3 pivot, float angle, vec3 axis);
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CGLM_EXPORT
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void
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glmc_decompose_scalev(mat4 m, vec3 s);
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