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2d: add translate2d and its friends
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@@ -65,7 +65,8 @@ cglm_HEADERS = include/cglm/version.h \
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include/cglm/curve.h \
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include/cglm/bezier.h \
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include/cglm/applesimd.h \
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include/cglm/ray.h
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include/cglm/ray.h \
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include/cglm/affine2d.h
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cglm_calldir=$(includedir)/cglm/call
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cglm_call_HEADERS = include/cglm/call/mat4.h \
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@@ -87,7 +88,8 @@ cglm_call_HEADERS = include/cglm/call/mat4.h \
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include/cglm/call/ease.h \
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include/cglm/call/curve.h \
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include/cglm/call/bezier.h \
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include/cglm/call/ray.h
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include/cglm/call/ray.h \
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include/cglm/call/affine2d.h
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cglm_simddir=$(includedir)/cglm/simd
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cglm_simd_HEADERS = include/cglm/simd/intrin.h \
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@@ -151,7 +153,8 @@ libcglm_la_SOURCES=\
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src/ease.c \
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src/curve.c \
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src/bezier.c \
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src/ray.c
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src/ray.c \
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src/affine2d.c
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test_tests_SOURCES=\
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test/runner.c \
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