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change signature of refraction to let caller know if refraction occurs or not
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@@ -55,7 +55,7 @@
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CGLM_INLINE vec2s glms_vec2_lerp(vec2s from, vec2s to, float t)
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CGLM_INLINE vec2s glms_vec2_make(float * restrict src)
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CGLM_INLINE vec2s glms_vec2_reflect(vec2s I, vec2s N)
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CGLM_INLINE vec2s glms_vec2_refract(vec2s I, vec2s N, float eta)
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CGLM_INLINE bool glms_vec2_refract(vec2s I, vec2s N, float eta, vec2s *dest)
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*/
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#ifndef cglms_vec2s_h
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@@ -709,22 +709,23 @@ glms_vec2_(reflect)(vec2s I, vec2s N) {
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}
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/*!
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* @brief refraction vector using entering ray, surface normal and refraction index
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* @brief computes refraction vector for an incident vector and a surface normal.
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*
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* if the angle between the entering ray I and the surface normal N is too great
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* for a given refraction index, the return value is zero
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* calculates the refraction vector based on Snell's law. If total internal reflection
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* occurs (angle too great given eta), dest is set to zero and returns false.
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* Otherwise, computes refraction vector, stores it in dest, and returns true.
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*
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* @param[in] I normalized incident vector
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* @param[in] N normalized normal vector
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* @param[in] eta ratio of indices of refraction
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* @param[out] dest refraction result
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* @param[in] eta ratio of indices of refraction (incident/transmitted)
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* @param[out] dest refraction vector if refraction occurs; zero vector otherwise
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*
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* @returns true if refraction occurs; false if total internal reflection occurs.
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*/
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CGLM_INLINE
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vec2s
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glms_vec2_(refract)(vec2s I, vec2s N, float eta) {
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vec2s dest;
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glm_vec2_refract(I.raw, N.raw, eta, dest.raw);
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return dest;
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bool
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glms_vec2_(refract)(vec2s I, vec2s N, float eta, vec2s * __restrict dest) {
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return glm_vec2_refract(I.raw, N.raw, eta, dest->raw);
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}
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#endif /* cglms_vec2s_h */
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