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adding ivec2, ivec3, ivec4 prints, eqv, eq and fill, documentation fixes
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@@ -14,6 +14,12 @@ glmc_vec2(float * __restrict v, vec2 dest) {
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glm_vec2(v, dest);
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}
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CGLM_EXPORT
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void
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glmc_vec2_fill(vec2 v, float val) {
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glm_vec2_fill(v, val);
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}
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CGLM_EXPORT
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void
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glmc_vec2_copy(vec2 a, vec2 dest) {
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