identiy helper for arrays (matrix/quaternion)

this helpers makes all array elements identity
This commit is contained in:
Recep Aslantas
2018-09-12 12:44:11 +03:00
parent 2e1790ccf9
commit 98da3daf82
16 changed files with 122 additions and 7 deletions

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@@ -7,7 +7,7 @@
#***************************************************************************** #*****************************************************************************
AC_PREREQ([2.69]) AC_PREREQ([2.69])
AC_INIT([cglm], [0.4.8], [info@recp.me]) AC_INIT([cglm], [0.4.9], [info@recp.me])
AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects]) AM_INIT_AUTOMAKE([-Wall -Werror foreign subdir-objects])
AC_CONFIG_MACRO_DIR([m4]) AC_CONFIG_MACRO_DIR([m4])

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@@ -62,9 +62,9 @@ author = u'Recep Aslantas'
# built documents. # built documents.
# #
# The short X.Y version. # The short X.Y version.
version = u'0.4.8' version = u'0.4.9'
# The full version, including alpha/beta/rc tags. # The full version, including alpha/beta/rc tags.
release = u'0.4.8' release = u'0.4.9'
# The language for content autogenerated by Sphinx. Refer to documentation # The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages. # for a list of supported languages.

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@@ -20,6 +20,7 @@ Functions:
1. :c:func:`glm_mat3_copy` 1. :c:func:`glm_mat3_copy`
#. :c:func:`glm_mat3_identity` #. :c:func:`glm_mat3_identity`
#. :c:func:`glm_mat3_identity_array`
#. :c:func:`glm_mat3_mul` #. :c:func:`glm_mat3_mul`
#. :c:func:`glm_mat3_transpose_to` #. :c:func:`glm_mat3_transpose_to`
#. :c:func:`glm_mat3_transpose` #. :c:func:`glm_mat3_transpose`
@@ -49,6 +50,14 @@ Functions documentation
Parameters: Parameters:
| *[out]* **mat** matrix | *[out]* **mat** matrix
.. c:function:: void glm_mat3_identity_array(mat3 * __restrict mat, size_t count)
make given matrix array's each element identity matrix
Parameters:
| *[in,out]* **mat** matrix array (must be aligned (16/32) if alignment is not disabled)
| *[in]* **count** count of matrices
.. c:function:: void glm_mat3_mul(mat3 m1, mat3 m2, mat3 dest) .. c:function:: void glm_mat3_mul(mat3 m1, mat3 m2, mat3 dest)
multiply m1 and m2 to dest multiply m1 and m2 to dest

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@@ -25,6 +25,7 @@ Functions:
1. :c:func:`glm_mat4_ucopy` 1. :c:func:`glm_mat4_ucopy`
#. :c:func:`glm_mat4_copy` #. :c:func:`glm_mat4_copy`
#. :c:func:`glm_mat4_identity` #. :c:func:`glm_mat4_identity`
#. :c:func:`glm_mat4_identity_array`
#. :c:func:`glm_mat4_pick3` #. :c:func:`glm_mat4_pick3`
#. :c:func:`glm_mat4_pick3t` #. :c:func:`glm_mat4_pick3t`
#. :c:func:`glm_mat4_ins3` #. :c:func:`glm_mat4_ins3`
@@ -69,6 +70,14 @@ Functions documentation
Parameters: Parameters:
| *[out]* **mat** matrix | *[out]* **mat** matrix
.. c:function:: void glm_mat4_identity_array(mat4 * __restrict mat, size_t count)
make given matrix array's each element identity matrix
Parameters:
| *[in,out]* **mat** matrix array (must be aligned (16/32) if alignment is not disabled)
| *[in]* **count** count of matrices
.. c:function:: void glm_mat4_pick3(mat4 mat, mat3 dest) .. c:function:: void glm_mat4_pick3(mat4 mat, mat3 dest)
copy upper-left of mat4 to mat3 copy upper-left of mat4 to mat3

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@@ -27,6 +27,7 @@ Macros:
Functions: Functions:
1. :c:func:`glm_quat_identity` 1. :c:func:`glm_quat_identity`
#. :c:func:`glm_quat_identity_array`
#. :c:func:`glm_quat_init` #. :c:func:`glm_quat_init`
#. :c:func:`glm_quat` #. :c:func:`glm_quat`
#. :c:func:`glm_quatv` #. :c:func:`glm_quatv`
@@ -70,6 +71,14 @@ Functions documentation
Parameters: Parameters:
| *[in, out]* **q** quaternion | *[in, out]* **q** quaternion
.. c:function:: void glm_quat_identity_array(versor * __restrict q, size_t count)
| make given quaternion array's each element identity quaternion
Parameters:
| *[in, out]* **q** quat array (must be aligned (16) if alignment is not disabled)
| *[in]* **count** count of quaternions
.. c:function:: void glm_quat_init(versor q, float x, float y, float z, float w) .. c:function:: void glm_quat_init(versor q, float x, float y, float z, float w)
| inits quaternion with given values | inits quaternion with given values

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@@ -24,6 +24,10 @@ CGLM_EXPORT
void void
glmc_mat3_identity(mat3 mat); glmc_mat3_identity(mat3 mat);
CGLM_EXPORT
void
glmc_mat3_identity_array(mat3 * __restrict mat, size_t count);
CGLM_EXPORT CGLM_EXPORT
void void
glmc_mat3_mul(mat3 m1, mat3 m2, mat3 dest); glmc_mat3_mul(mat3 m1, mat3 m2, mat3 dest);

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@@ -29,6 +29,10 @@ CGLM_EXPORT
void void
glmc_mat4_identity(mat4 mat); glmc_mat4_identity(mat4 mat);
CGLM_EXPORT
void
glmc_mat4_identity_array(mat4 * __restrict mat, size_t count);
CGLM_EXPORT CGLM_EXPORT
void void
glmc_mat4_pick3(mat4 mat, mat3 dest); glmc_mat4_pick3(mat4 mat, mat3 dest);

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@@ -17,6 +17,10 @@ CGLM_EXPORT
void void
glmc_quat_identity(versor q); glmc_quat_identity(versor q);
CGLM_EXPORT
void
glmc_quat_identity_array(versor * __restrict q, size_t count);
CGLM_EXPORT CGLM_EXPORT
void void
glmc_quat_init(versor q, float x, float y, float z, float w); glmc_quat_init(versor q, float x, float y, float z, float w);

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@@ -16,6 +16,7 @@
Functions: Functions:
CGLM_INLINE void glm_mat3_copy(mat3 mat, mat3 dest); CGLM_INLINE void glm_mat3_copy(mat3 mat, mat3 dest);
CGLM_INLINE void glm_mat3_identity(mat3 mat); CGLM_INLINE void glm_mat3_identity(mat3 mat);
CGLM_INLINE void glm_mat3_identity_array(mat3 * restrict mat, size_t count);
CGLM_INLINE void glm_mat3_mul(mat3 m1, mat3 m2, mat3 dest); CGLM_INLINE void glm_mat3_mul(mat3 m1, mat3 m2, mat3 dest);
CGLM_INLINE void glm_mat3_transpose_to(mat3 m, mat3 dest); CGLM_INLINE void glm_mat3_transpose_to(mat3 m, mat3 dest);
CGLM_INLINE void glm_mat3_transpose(mat3 m); CGLM_INLINE void glm_mat3_transpose(mat3 m);
@@ -85,6 +86,25 @@ glm_mat3_identity(mat3 mat) {
glm_mat3_copy(t, mat); glm_mat3_copy(t, mat);
} }
/*!
* @brief make given matrix array's each element identity matrix
*
* @param[in, out] mat matrix array (must be aligned (16/32)
* if alignment is not disabled)
*
* @param[in] count count of matrices
*/
CGLM_INLINE
void
glm_mat3_identity_array(mat3 * __restrict mat, size_t count) {
CGLM_ALIGN_MAT mat3 t = GLM_MAT3_IDENTITY_INIT;
size_t i;
for (i = 0; i < count; i++) {
glm_mat3_copy(t, mat[i]);
}
}
/*! /*!
* @brief multiply m1 and m2 to dest * @brief multiply m1 and m2 to dest
* *

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@@ -23,6 +23,7 @@
CGLM_INLINE void glm_mat4_ucopy(mat4 mat, mat4 dest); CGLM_INLINE void glm_mat4_ucopy(mat4 mat, mat4 dest);
CGLM_INLINE void glm_mat4_copy(mat4 mat, mat4 dest); CGLM_INLINE void glm_mat4_copy(mat4 mat, mat4 dest);
CGLM_INLINE void glm_mat4_identity(mat4 mat); CGLM_INLINE void glm_mat4_identity(mat4 mat);
CGLM_INLINE void glm_mat4_identity_array(mat4 * restrict mat, size_t count);
CGLM_INLINE void glm_mat4_pick3(mat4 mat, mat3 dest); CGLM_INLINE void glm_mat4_pick3(mat4 mat, mat3 dest);
CGLM_INLINE void glm_mat4_pick3t(mat4 mat, mat3 dest); CGLM_INLINE void glm_mat4_pick3t(mat4 mat, mat3 dest);
CGLM_INLINE void glm_mat4_ins3(mat3 mat, mat4 dest); CGLM_INLINE void glm_mat4_ins3(mat3 mat, mat4 dest);
@@ -143,6 +144,25 @@ glm_mat4_identity(mat4 mat) {
glm_mat4_copy(t, mat); glm_mat4_copy(t, mat);
} }
/*!
* @brief make given matrix array's each element identity matrix
*
* @param[in, out] mat matrix array (must be aligned (16/32)
* if alignment is not disabled)
*
* @param[in] count count of matrices
*/
CGLM_INLINE
void
glm_mat4_identity_array(mat4 * __restrict mat, size_t count) {
CGLM_ALIGN_MAT mat4 t = GLM_MAT4_IDENTITY_INIT;
size_t i;
for (i = 0; i < count; i++) {
glm_mat4_copy(t, mat[i]);
}
}
/*! /*!
* @brief copy upper-left of mat4 to mat3 * @brief copy upper-left of mat4 to mat3
* *

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@@ -103,6 +103,25 @@ glm_quat_identity(versor q) {
glm_vec4_copy(v, q); glm_vec4_copy(v, q);
} }
/*!
* @brief make given quaternion array's each element identity quaternion
*
* @param[in, out] q quat array (must be aligned (16)
* if alignment is not disabled)
*
* @param[in] count count of quaternions
*/
CGLM_INLINE
void
glm_quat_identity_array(versor * __restrict q, size_t count) {
CGLM_ALIGN(16) versor v = GLM_QUAT_IDENTITY_INIT;
size_t i;
for (i = 0; i < count; i++) {
glm_vec4_copy(v, q[i]);
}
}
/*! /*!
* @brief inits quaterion with raw values * @brief inits quaterion with raw values
* *

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@@ -10,6 +10,6 @@
#define CGLM_VERSION_MAJOR 0 #define CGLM_VERSION_MAJOR 0
#define CGLM_VERSION_MINOR 4 #define CGLM_VERSION_MINOR 4
#define CGLM_VERSION_PATCH 8 #define CGLM_VERSION_PATCH 9
#endif /* cglm_version_h */ #endif /* cglm_version_h */

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@@ -20,6 +20,12 @@ glmc_mat3_identity(mat3 mat) {
glm_mat3_identity(mat); glm_mat3_identity(mat);
} }
CGLM_EXPORT
void
glmc_mat3_identity_array(mat3 * __restrict mat, size_t count) {
glm_mat3_identity_array(mat, count);
}
CGLM_EXPORT CGLM_EXPORT
void void
glmc_mat3_mul(mat3 m1, mat3 m2, mat3 dest) { glmc_mat3_mul(mat3 m1, mat3 m2, mat3 dest) {

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@@ -26,6 +26,12 @@ glmc_mat4_identity(mat4 mat) {
glm_mat4_identity(mat); glm_mat4_identity(mat);
} }
CGLM_EXPORT
void
glmc_mat4_identity_array(mat4 * __restrict mat, size_t count) {
glm_mat4_identity_array(mat, count);
}
CGLM_EXPORT CGLM_EXPORT
void void
glmc_mat4_pick3(mat4 mat, mat3 dest) { glmc_mat4_pick3(mat4 mat, mat3 dest) {

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@@ -8,13 +8,18 @@
#include "../include/cglm/cglm.h" #include "../include/cglm/cglm.h"
#include "../include/cglm/call.h" #include "../include/cglm/call.h"
CGLM_EXPORT CGLM_EXPORT
void void
glmc_quat_identity(versor q) { glmc_quat_identity(versor q) {
glm_quat_identity(q); glm_quat_identity(q);
} }
CGLM_EXPORT
void
glmc_quat_identity_array(versor * __restrict q, size_t count) {
glm_quat_identity_array(q, count);
}
CGLM_EXPORT CGLM_EXPORT
void void
glmc_quat_init(versor q, float x, float y, float z, float w) { glmc_quat_init(versor q, float x, float y, float z, float w) {