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drop alignment requirement if CGLM_ALL_UNALIGNED defined
* bring alignment back for visual studio 2017
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@@ -9,20 +9,32 @@
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#define cglm_types_h
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#if defined(_MSC_VER)
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# define CGLM_ALIGN(X) /* __declspec(align(X)) */
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#if _MSC_VER < 1914 /* Visual Studio 2017 version 15.7 */
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# define CGLM_ALL_UNALIGNED
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/* do not use alignment for older visual studio versions */
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# define CGLM_ALIGN(X) /* __declspec(align(X)) */
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#else
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# define CGLM_ALIGN(X) __declspec(align(X))
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#endif
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#else
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# define CGLM_ALIGN(X) __attribute((aligned(X)))
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#endif
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typedef float vec2[2];
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typedef CGLM_ALIGN(8) float vec3[3];
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typedef int ivec3[3];
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typedef CGLM_ALIGN(16) float vec4[4];
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#ifndef CGLM_ALL_UNALIGNED
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# define CGLM_ALIGN_IF(X) CGLM_ALIGN(X)
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#else
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# define CGLM_ALIGN_IF(X) /* no alignment */
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#endif
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typedef float vec2[2];
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typedef CGLM_ALIGN_IF(8) float vec3[3];
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typedef int ivec3[3];
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typedef CGLM_ALIGN_IF(16) float vec4[4];
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typedef vec3 mat3[3];
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typedef CGLM_ALIGN(16) vec4 mat4[4];
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typedef CGLM_ALIGN_IF(16) vec4 mat4[4];
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typedef vec4 versor;
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typedef vec4 versor;
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#define CGLM_PI (float)M_PI
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#define CGLM_PI_2 (float)M_PI_2
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