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clipspace: add initial implementations LH, RH and NO, ZO
Add the initial implementations of the left-handed and right-handed coordinate systems as well as clipspace depth values of [-1, 0] and [0, 1].
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27
src/clipspace/view_lh_no.c
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27
src/clipspace/view_lh_no.c
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/*
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* Copyright (c), Recep Aslantas.
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*
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* MIT License (MIT), http://opensource.org/licenses/MIT
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* Full license can be found in the LICENSE file
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*/
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#include "../include/cglm/cglm.h"
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#include "../include/cglm/clipspace/view_lh_no.h"
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CGLM_EXPORT
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void
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glmc_lookat_lh_no(vec3 eye, vec3 center, vec3 up, mat4 dest) {
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glm_lookat_lh_no(eye, center, up, dest);
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}
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CGLM_EXPORT
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void
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glmc_look_lh_no(vec3 eye, vec3 dir, vec3 up, mat4 dest) {
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glm_look_lh_no(eye, dir, up, dest);
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}
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CGLM_EXPORT
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void
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glmc_look_anyup_lh_no(vec3 eye, vec3 dir, mat4 dest) {
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glm_look_anyup_lh_no(eye, dir, dest);
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}
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