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build: add missing headers
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@@ -64,7 +64,7 @@ cglm_HEADERS = include/cglm/version.h \
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include/cglm/curve.h \
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include/cglm/bezier.h \
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include/cglm/applesimd.h
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cglm_calldir=$(includedir)/cglm/call
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cglm_call_HEADERS = include/cglm/call/mat4.h \
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include/cglm/call/mat3.h \
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@@ -95,6 +95,7 @@ cglm_simd_sse2dir=$(includedir)/cglm/simd/sse2
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cglm_simd_sse2_HEADERS = include/cglm/simd/sse2/affine.h \
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include/cglm/simd/sse2/mat4.h \
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include/cglm/simd/sse2/mat3.h \
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include/cglm/simd/sse2/mat2.h \
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include/cglm/simd/sse2/quat.h
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cglm_simd_avxdir=$(includedir)/cglm/simd/avx
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@@ -107,6 +108,7 @@ cglm_simd_neon_HEADERS = include/cglm/simd/neon/mat4.h
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cglm_structdir=$(includedir)/cglm/struct
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cglm_struct_HEADERS = include/cglm/struct/mat4.h \
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include/cglm/struct/mat3.h \
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include/cglm/struct/mat2.h \
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include/cglm/struct/vec2.h \
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include/cglm/struct/vec2-ext.h \
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include/cglm/struct/vec3.h \
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