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vec: implement min and max
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@@ -96,6 +96,14 @@ CGLM_EXPORT
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float
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glmc_vec_distance(vec3 v1, vec3 v2);
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CGLM_EXPORT
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void
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glmc_vec_maxv(vec3 v1, vec3 v2, vec3 dest);
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CGLM_EXPORT
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void
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glmc_vec_minv(vec3 v1, vec3 v2, vec3 dest);
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#ifdef __cplusplus
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}
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#endif
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