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remove bezier_solve for now
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@@ -25,10 +25,6 @@ CGLM_EXPORT
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float
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glmc_decasteljau(float prm, float p0, float c0, float c1, float p1);
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CGLM_EXPORT
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float
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glmc_bezier_solve(float prm, float p0, float c0, float c1, float p1);
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#ifdef __cplusplus
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}
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#endif
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