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add function, type and macros in header to top of header
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@@ -5,6 +5,34 @@
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* Full license can be found in the LICENSE file
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*/
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/*
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Functions:
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CGLM_INLINE void glm_frustum(float left,
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float right,
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float bottom,
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float top,
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float near,
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float far,
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mat4 dest);
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CGLM_INLINE void glm_ortho(float left,
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float right,
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float bottom,
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float top,
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float near,
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float far,
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mat4 dest);
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CGLM_INLINE void glm_ortho_default(float aspect, mat4 dest);
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CGLM_INLINE void glm_ortho_default_s(float aspect, float size, mat4 dest);
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CGLM_INLINE void glm_perspective(float fovy,
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float aspect,
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float near,
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float far,
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mat4 dest);
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CGLM_INLINE void glm_perspective_default(float aspect, mat4 dest);
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CGLM_INLINE void glm_perspective_resize(float aspect, mat4 proj);
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CGLM_INLINE void glm_lookat(vec3 eye, vec3 center, vec3 up, mat4 dest);
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*/
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#ifndef cglm_vcam_h
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#define cglm_vcam_h
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