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add new matrix mat3x2
Initial function being glm_mat3x2_make Signed-off-by: Vincent Davis Jr <vince@underview.tech>
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@@ -43,6 +43,7 @@ cglm_HEADERS = include/cglm/version.h \
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include/cglm/io.h \
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include/cglm/mat4.h \
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include/cglm/mat3.h \
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include/cglm/mat3x2.h \
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include/cglm/mat2.h \
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include/cglm/mat2x3.h \
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include/cglm/mat2x4.h \
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@@ -97,6 +98,7 @@ cglm_clipspace_HEADERS = include/cglm/clipspace/persp.h \
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cglm_calldir=$(includedir)/cglm/call
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cglm_call_HEADERS = include/cglm/call/mat4.h \
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include/cglm/call/mat3.h \
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include/cglm/call/mat3x2.h \
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include/cglm/call/mat2.h \
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include/cglm/call/mat2x3.h \
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include/cglm/call/mat2x4.h \
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@@ -163,6 +165,7 @@ cglm_simd_neon_HEADERS = include/cglm/simd/neon/affine.h \
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cglm_structdir=$(includedir)/cglm/struct
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cglm_struct_HEADERS = include/cglm/struct/mat4.h \
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include/cglm/struct/mat3.h \
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include/cglm/struct/mat3x2.h \
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include/cglm/struct/mat2.h \
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include/cglm/struct/mat2x3.h \
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include/cglm/struct/mat2x4.h \
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@@ -221,6 +224,7 @@ libcglm_la_SOURCES=\
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src/mat2x3.c \
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src/mat2x4.c \
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src/mat3.c \
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src/mat3x2.c \
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src/mat4.c \
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src/plane.c \
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src/frustum.c \
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