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vec: use _negate instead of _flipsign and _inv
* negate is better and common name, flipsign is deprecated now.
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@@ -116,6 +116,14 @@ CGLM_EXPORT
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void
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glmc_vec_flipsign_to(vec3 v, vec3 dest);
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CGLM_EXPORT
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void
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glmc_vec_negate(vec3 v);
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CGLM_EXPORT
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void
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glmc_vec_negate_to(vec3 v, vec3 dest);
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CGLM_EXPORT
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void
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glmc_vec_inv(vec3 v);
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