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add new matrix mat4x3
Initial function being glm_mat4x3_make Signed-off-by: Vincent Davis Jr <[email protected]>
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@@ -100,6 +100,9 @@
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<ClInclude Include="..\test\src\test_mat4x2.h">
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<Filter>src</Filter>
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</ClInclude>
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<ClInclude Include="..\test\src\test_mat4x3.h">
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<Filter>src</Filter>
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</ClInclude>
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<ClInclude Include="..\test\src\test_plane.h">
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<Filter>src</Filter>
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</ClInclude>
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