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implement rotate_at for quat and provide make version
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@@ -87,7 +87,11 @@ glmc_rotate(mat4 m, float angle, vec3 axis);
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CGLM_EXPORT
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void
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glmc_rotate_at(mat4 model, vec3 pivot, float angle, vec3 axis);
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glmc_rotate_at(mat4 m, vec3 pivot, float angle, vec3 axis);
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CGLM_EXPORT
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void
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glmc_rotate_atm(mat4 m, vec3 pivot, float angle, vec3 axis);
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CGLM_EXPORT
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void
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@@ -137,6 +137,14 @@ CGLM_EXPORT
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void
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glmc_quat_rotate(mat4 m, versor q, mat4 dest);
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CGLM_EXPORT
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void
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glmc_quat_rotate_at(mat4 model, versor q, vec3 pivot);
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CGLM_EXPORT
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void
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glmc_quat_rotate_atm(mat4 m, versor q, vec3 pivot);
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#ifdef __cplusplus
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}
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#endif
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