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vec: add one and zero helpers for vectors
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@@ -21,6 +21,14 @@ CGLM_EXPORT
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void
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glmc_vec4(vec3 v3, float last, vec4 dest);
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CGLM_EXPORT
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void
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glmc_vec4_zero(vec4 v);
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CGLM_EXPORT
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void
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glmc_vec4_one(vec4 v);
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CGLM_EXPORT
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void
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glmc_vec4_copy3(vec4 a, vec3 dest);
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