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vec: add one and zero helpers for vectors
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@@ -24,6 +24,14 @@ CGLM_EXPORT
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void
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glmc_vec_copy(vec3 a, vec3 dest);
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CGLM_EXPORT
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void
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glmc_vec_zero(vec3 v);
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CGLM_EXPORT
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void
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glmc_vec_one(vec3 v);
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CGLM_EXPORT
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float
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glmc_vec_dot(vec3 a, vec3 b);
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