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move frustum related stuff to frustum header
* create helpers macro which defines corner index * func for get bounding box frustum * add missing source to make file * add more desc to glm_frustum_corners
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@@ -15,6 +15,7 @@
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#include "mat3.h"
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#include "affine.h"
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#include "cam.h"
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#include "frustum.h"
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#include "quat.h"
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#include "euler.h"
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#include "plane.h"
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