normalize: norm == 0.0f to norm < FLT_EPSILON, improving handling of very small vectors to prevent instability and overflow

This commit is contained in:
Recep Aslantas
2024-03-25 02:22:46 +03:00
parent 6a7d03bafb
commit 1de373a9bd
8 changed files with 30 additions and 22 deletions

View File

@@ -372,7 +372,7 @@ glm_vec3_scale_as(vec3 v, float s, vec3 dest) {
float norm;
norm = glm_vec3_norm(v);
if (norm == 0.0f) {
if (CGLM_UNLIKELY(norm < FLT_EPSILON)) {
glm_vec3_zero(dest);
return;
}
@@ -651,7 +651,7 @@ glm_vec3_normalize(vec3 v) {
norm = glm_vec3_norm(v);
if (norm == 0.0f) {
if (CGLM_UNLIKELY(norm < FLT_EPSILON)) {
v[0] = v[1] = v[2] = 0.0f;
return;
}
@@ -672,7 +672,7 @@ glm_vec3_normalize_to(vec3 v, vec3 dest) {
norm = glm_vec3_norm(v);
if (norm == 0.0f) {
if (CGLM_UNLIKELY(norm < FLT_EPSILON)) {
glm_vec3_zero(dest);
return;
}