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Implement default infinite perspective projection matrix creation functions
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@@ -80,6 +80,12 @@ glmc_perspective_default(float aspect, mat4 dest) {
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glm_perspective_default(aspect, dest);
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}
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CGLM_EXPORT
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void
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glmc_perspective_default_infinite(float aspect, mat4 dest) {
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glm_perspective_default_infinite(aspect, dest);
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}
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CGLM_EXPORT
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void
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glmc_perspective_resize(float aspect, mat4 proj) {
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