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Reduce typo count.
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@@ -117,7 +117,7 @@ Functions documentation
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If you need to rotate object around itself e.g. center of object or at
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some point [of object] then `glm_rotate_at()` would be better choice to do so.
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Even if object's model transform is identiy, rotation may not be around
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Even if object's model transform is identity, rotation may not be around
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center of object if object does not lay out at ORIGIN perfectly.
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Using `glm_rotate_at()` with center of bounding shape ( AABB, Sphere ... )
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