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Update ivec2 and ivec3 documentation
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@@ -21,12 +21,17 @@ Functions:
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#. :c:func:`glm_ivec2_copy`
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#. :c:func:`glm_ivec2_zero`
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#. :c:func:`glm_ivec2_one`
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#. :c:func:`glm_ivec2_dot`
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#. :c:func:`glm_ivec2_cross`
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#. :c:func:`glm_ivec2_add`
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#. :c:func:`glm_ivec2_adds`
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#. :c:func:`glm_ivec2_sub`
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#. :c:func:`glm_ivec2_subs`
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#. :c:func:`glm_ivec2_mul`
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#. :c:func:`glm_ivec2_scale`
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#. :c:func:`glm_ivec2_div`
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#. :c:func:`glm_ivec2_divs`
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#. :c:func:`glm_ivec2_mod`
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#. :c:func:`glm_ivec2_distance2`
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#. :c:func:`glm_ivec2_distance`
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#. :c:func:`glm_ivec2_maxv`
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@@ -67,6 +72,30 @@ Functions documentation
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Parameters:
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| *[out]* **v** vector
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.. c:function:: int glm_ivec2_dot(ivec2 a, ivec2 b)
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dot product of ivec2
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Parameters:
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| *[in]* **a** vector1
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| *[in]* **b** vector2
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Returns:
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dot product
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.. c:function:: int glm_ivec2_cross(ivec2 a, ivec2 b)
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cross product of two vector (RH)
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| ref: http://allenchou.net/2013/07/cross-product-of-2d-vectors/
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Parameters:
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| *[in]* **a** vector 1
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| *[in]* **b** vector 2
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Returns:
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Z component of cross product
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.. c:function:: void glm_ivec2_add(ivec2 a, ivec2 b, ivec2 dest)
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add vector [a] to vector [b] and store result in [dest]
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@@ -121,6 +150,33 @@ Functions documentation
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| *[in]* **s** scalar
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| *[out]* **dest** destination
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.. c:function:: void glm_ivec2_div(ivec2 a, ivec2 b, ivec2 dest)
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div vector with another component-wise division: d = a / b
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Parameters:
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| *[in]* **a** vector 1
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| *[in]* **b** vector 2
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| *[out]* **dest** result = (a[0] / b[0], a[1] / b[1], a[2] / b[2])
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.. c:function:: void glm_ivec2_divs(ivec2 v, int s, ivec2 dest)
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div vector with scalar: d = v / s
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Parameters:
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| *[in]* **v** vector
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| *[in]* **s** scalar
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| *[out]* **dest** result = (a[0] / s, a[1] / s, a[2] / s)
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.. c:function:: void glm_ivec2_mod(ivec2 a, ivec2 b, ivec2 dest)
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mod vector with another component-wise modulo: d = a % b
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Parameters:
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| *[in]* **a** vector
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| *[in]* **b** scalar
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| *[out]* **dest** result = (a[0] % b[0], a[1] % b[1])
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.. c:function:: int glm_ivec2_distance2(ivec2 a, ivec2 b)
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squared distance between two vectors
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