Dawn/archive/vnscenegen/parse/event/characterfadeevent.hpp
2023-03-14 22:27:46 -07:00

77 lines
2.2 KiB
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "util/XmlParser.hpp"
#include "util/CodeGen.hpp"
namespace Dawn {
struct CharacterFadeEventInfo {
std::string character;
std::string duration;
std::string ease;
std::string fade;
std::string include;
};
class CharacterFadeParser : public XmlParser<struct CharacterFadeEventInfo> {
protected:
std::vector<std::string> getRequiredAttributes() {
return std::vector<std::string>{
"character"
};
}
std::map<std::string, std::string> getOptionalAttributes() {
return std::map<std::string, std::string>{
{ "fade", "in" },
{ "ease", "linear" },
{ "duration", "1" }
};
}
int32_t onParse(
Xml *node,
std::map<std::string, std::string> values,
struct CharacterFadeEventInfo *out,
std::string *error
) {
out->character = values["character"];
out->duration = parseDuration(values["duration"]);
out->ease = parseEase(values["ease"]);
out->fade = values["fade"] == "in" ? "true" : "false";
out->include = "visualnovel/events/characters/VisualNovelFadeCharacterEvent.hpp";
if(out->ease.size() == 0) {
*error = "Invalid ease";
return 1;
}
return 0;
}
};
class CharacterFadeGen : public CodeGen {
public:
static void generate(
std::vector<std::string> *out,
struct CharacterFadeEventInfo *info,
std::string tabs = ""
) {
line(out, "new VisualNovelFadeCharacterEvent(vnManager,", tabs + " ");
line(out, "this->" + info->character + "->vnCharacter,", tabs + " ");
line(out, info->fade + ",", tabs + " ");
line(out, info->ease + ",", tabs + " ");
line(out, info->duration, tabs + " ");
line(out, ")", tabs);
}
};
}