Dawn/temp/talk.c

63 lines
1.6 KiB
C

/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "talk.h"
void pokerTalkInit(poker_t *poker) {
poker->talkText = NULL;
poker->talkTextInfo = NULL;
poker->textLastWidth = 0;
}
void pokerTalkDispose(poker_t *poker) {
if(poker->talkTextInfo == NULL) return;
fontTextInfoDispose(poker->talkTextInfo);
primitiveDispose(&poker->talkPrimitive);
}
void pokerTalkTextRebuffer(poker_t *poker) {
// Check if we need to force a redraw or not.
if(poker->talkText == NULL || poker->textLastWidth != poker->guiWidth) {
if(poker->talkTextInfo != NULL) {
fontTextInfoDispose(poker->talkTextInfo);
primitiveDispose(&poker->talkPrimitive);
poker->talkTextInfo = NULL;
}
}
if(poker->talkText == NULL) return;
// Rebuffer
poker->talkTextInfo = fontTextClamp(&poker->font, poker->talkText, poker->guiWidth);
fontTextInit(&poker->font, &poker->talkPrimitive, poker->talkTextInfo);
}
void pokerTalkRender(poker_t *poker, input_t *input) {
pokerTalkTextRebuffer(poker);
if(poker->talkTextInfo == NULL) return;
// Render text
shaderUsePosition(&poker->shader,
0,POKER_GUI_HEIGHT-poker->talkTextInfo->height,0,
0,0,0
);
shaderUseTexture(&poker->shader, &poker->font.texture);
primitiveDraw(&poker->talkPrimitive, 0, -1);
if(inputIsPressed(input, INPUT_ACCEPT)) {
poker->talkText = NULL;
}
}
void pokerTalk(poker_t *poker, char *text) {
poker->talkText = text;
poker->roundTextCounter++;
}
bool pokerTalkIsTalking(poker_t *poker) {
return poker->talkText != NULL || poker->talkTextInfo != NULL;
}