Dawn/CMakeLists.txt

88 lines
2.5 KiB
CMake

# Copyright (c) 2021 Dominic Msters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
#################################### CMAKE #####################################
cmake_minimum_required(VERSION 3.15)
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_STANDARD_REQUIRED ON)
#Include
include(FetchContent)
#Vars
set(DEPS_DIR "${PROJECT_BINARY_DIR}/_deps")
################################## Settings ####################################
# Platform Settings
set(SETTING_PLATFORM_GLFW 1)
set(SETTING_PLATFORM SETTING_PLATFORM_GLFW)
# Game Settings
set(SETTING_GAME_POKER 1)
set(SETTING_GAME_DAWN 2)
set(SETTING_GAME SETTING_GAME_POKER)
set(SETTING_GAME_NAME "DawnGame")
# Configuring
configure_file(config.h.in config.h)
#################################### PROJECT ###################################
project(${SETTING_GAME_NAME} VERSION 1.0)
##################################### SRCS #####################################
file(GLOB_RECURSE SOURCE_FILES ${CMAKE_SOURCE_DIR}/src/*.c)
file(GLOB_RECURSE HEADER_FILES ${CMAKE_SOURCE_DIR}/src/*.h)
file(GLOB_RECURSE SOURCE_PLATFORM_FILES
${CMAKE_SOURCE_DIR}/platform/${PLATFORM}/*.c
)
file(GLOB_RECURSE HEADER_PLATFORM_FILES
${CMAKE_SOURCE_DIR}/platform/${PLATFORM}/*.h
)
file(COPY ${CMAKE_CURRENT_LIST_DIR}/assets DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
##################################### LIBS #####################################
include_directories(${CMAKE_SOURCE_DIR}/lib/stb)
include_directories(${CMAKE_SOURCE_DIR}/include)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
################################## EXECUTABLE ##################################
add_executable(${PROJECT_NAME}
${HEADER_FILES} ${HEADER_PLATFORM_FILES}
${SOURCE_FILES} ${SOURCE_PLATFORM_FILES}
)
################################# STATIC LIBS ##################################
# GLFW and GLAD
if(${SETTING_PLATFORM} EQUAL ${SETTING_PLATFORM_GLFW})
add_subdirectory(${CMAKE_SOURCE_DIR}/lib/glad)
target_link_libraries(${PROJECT_NAME} glad)
if(NOT glfw3_FOUND)
FetchContent_Declare(
glfw
GIT_REPOSITORY https://github.com/glfw/glfw
GIT_TAG 3.3.4
)
FetchContent_MakeAvailable(glfw)
endif()
target_link_libraries(${PROJECT_NAME} glfw)
endif()
# CGLM
if(NOT cglm_FOUND)
FetchContent_Declare(
cglm
GIT_REPOSITORY https://github.com/recp/cglm
GIT_TAG v0.8.3
)
FetchContent_MakeAvailable(cglm)
endif()
target_link_libraries(${PROJECT_NAME} cglm)
# OpenGL
find_package(OpenGL REQUIRED)
target_link_libraries(${PROJECT_NAME} OpenGL::GL)