Dawn/src/dawnopengl/display/shader/SimpleTexturedShader.hpp

33 lines
783 B
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "display/shader/Shader.hpp"
#include "SimpleTexturedShaderProgram.hpp"
namespace Dawn {
class SimpleTexturedShader : public Shader {
protected:
SimpleTexturedShaderProgram program;
public:
void compile() override {
this->program.compile();
}
std::vector<struct ShaderPass> getItemPasses(
MeshRenderer *mesh,
Material *material
) override {
return std::vector<struct ShaderPass>();
}
void setGlobalParameters(
glm::mat4 cameraProjection,
glm::mat4 cameraView
) override {
}
};
}