Dawn/src/dawn/component/ui/UICanvas.hpp

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687 B
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "scene/SceneItem.hpp"
#include "component/display/IRenderableComponent.hpp"
#include "ui/UIComponent.hpp"
namespace Dawn {
class UICanvas :
public SceneComponent,
public IRenderableComponent
{
protected:
std::shared_ptr<Mesh> mesh;
virtual void onInit() override;
virtual void onDispose() override;
public:
std::vector<std::shared_ptr<UIComponent>> components;
std::vector<std::shared_ptr<IRenderPass>> getPasses(
struct RenderPassContext &ctx
) override;
};
}