53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
/**
|
|
* Copyright (c) 2021 Dominic Masters
|
|
*
|
|
* This software is released under the MIT License.
|
|
* https://opensource.org/licenses/MIT
|
|
*/
|
|
|
|
#include "world.h"
|
|
|
|
void holdemRenderWorldInit() {
|
|
GAME_STATE.tablePrimitive = pokerTableCreate();
|
|
GAME_STATE.tableTexture = assetTextureLoad("pokertable.png");
|
|
}
|
|
|
|
void holdemRenderWorld() {
|
|
uint8_t i, j;
|
|
pokerplayer_t *player;
|
|
uint8_t seat;
|
|
|
|
// Poker Table
|
|
shaderUsePositionAndScale(GAME_STATE.shaderWorld,
|
|
0, -0.01, 0,
|
|
0, 0, 0,
|
|
3.4, 3.4, 3.4
|
|
);
|
|
shaderUseTexture(GAME_STATE.shaderWorld, GAME_STATE.tableTexture);
|
|
primitiveDraw(GAME_STATE.tablePrimitive, 0, -1);
|
|
|
|
// Render the dealer and her hand
|
|
holdemRenderPlayer(HOLDEM_GAME_SEAT_DEALER);
|
|
for(i = 0x00; i < GAME_STATE.cardsFacing; i++) {
|
|
holdemRenderCardForSeat(
|
|
HOLDEM_GAME_SEAT_DEALER,
|
|
GAME_STATE.cards[i],
|
|
HOLDEM_GAME_CARD_SLOT_FLOP0 + i
|
|
);
|
|
}
|
|
|
|
// Test
|
|
for(i = 0x00; i < POKER_PLAYER_COUNT; i++) {
|
|
player = GAME_STATE.players + i;
|
|
seat = holdemRenderPlayerGetSeatForPlayer(i);
|
|
holdemRenderPlayer(seat);
|
|
|
|
if(player->state & POKER_PLAYER_STATE_SHOWING) continue;
|
|
|
|
for(j = 0x00; j < player->cardCount; j++) {
|
|
holdemRenderCardForSeat(seat, player->cards[j], HOLDEM_GAME_CARD_SLOT_HAND0+j);
|
|
}
|
|
}
|
|
|
|
holdemRenderChip();
|
|
} |