14 lines
398 B
XML

<prefab name="Player" type="">
<MeshRenderer />
<CubeMeshHost />
<SimpleTexturedMaterial ref="material" />
<CharacterController2D />
<BoxCollider min="-1, -1" max="1, 1" />
<PlayerController ref="player" />
<child position="0, 0, -0.7">
<MeshRenderer />
<CubeMeshHost ref="burnout" size="0.4, 0.4, 0.4" />
<SimpleTexturedMaterial color="COLOR_RED" />
</child>
</prefab>