2023-03-14 22:27:46 -07:00

29 lines
900 B
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "prefabs/characters/CharacterPrefab.hpp"
namespace Dawn {
class DeathPrefab : public CharacterPrefab<DeathPrefab> {
protected:
struct VisualNovelCharacterEmotion defineAndGetInitialEmotion(
AssetManager *man
) override;
public:
static std::string getCharacterTexture();
static std::string getCharacterTileset();
static std::string getLanguagePrefix();
struct VisualNovelCharacterEmotion emotionHappy;
struct VisualNovelCharacterEmotion emotionConcerned;
struct VisualNovelCharacterEmotion emotionSurprised;
struct VisualNovelCharacterEmotion emotionUnset;
DeathPrefab(Scene *s, sceneitemid_t i) : CharacterPrefab(s,i) {}
};
}