Dawn/src/dawntools/vnscenetool/events/VNSceneEventsParser.cpp

89 lines
2.6 KiB
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#include "VNSceneEventsParser.hpp"
#include "VNParallelEventParser.hpp"
using namespace Dawn;
std::vector<std::string> VNSceneEventsParser::getRequiredAttributes() {
return { };
}
std::map<std::string, std::string> VNSceneEventsParser::getOptionalAttributes() {
return { };
}
int32_t VNSceneEventsParser::onParse(
Xml *node,
std::map<std::string, std::string> values,
struct VNSceneEventList *out,
std::string *error
) {
int32_t ret;
auto itChildren = node->children.begin();
while(itChildren != node->children.end()) {
Xml *child = *itChildren;
struct VNSceneEvent event;
// Parse event(s)
if(child->node == "text") {
event.type = VN_SCENE_EVENT_TYPE_TEXT;
ret = (VNTextEventParser()).parse(child, &event.text, error);
if(ret != 0) return ret;
} else if(child->node == "position") {
event.type = VN_SCENE_EVENT_TYPE_POSITION;
ret = (VNPositionEventParser()).parse(child, &event.position, error);
if(ret != 0) return ret;
} else if(child->node == "set") {
event.type = VN_SCENE_EVENT_TYPE_SET;
ret = (VNSetEventParser()).parse(child, &event.set, error);
if(ret != 0) return ret;
} else if(child->node == "wait") {
event.type = VN_SCENE_EVENT_TYPE_WAIT;
ret = (VNWaitEventParser()).parse(child, &event.wait, error);
if(ret != 0) return ret;
} else if(child->node == "parallel") {
event.type = VN_SCENE_EVENT_TYPE_PARALLEL;
ret = (VNParallelEventParser()).parse(child, &event.parallel, error);
if(ret != 0) return ret;
} else if(child->node == "marker") {
event.type = VN_SCENE_EVENT_TYPE_MARKER;
ret = (VNMarkerParser()).parse(child, &event.marker, error);
if(ret != 0) return ret;
} else if(child->node == "goto-marker") {
event.type = VN_SCENE_EVENT_TYPE_GOTO_MARKER;
ret = (VNGoToMarkerEventParser()).parse(child, &event.gotoMarker, error);
if(ret != 0) return ret;
} else if(child->node == "choices") {
event.type = VN_SCENE_EVENT_TYPE_CHOICES;
ret = (VNChoicesEventParser()).parse(child, &event.choices, error);
if(ret != 0) return ret;
} else if(child->node == "choice-set") {
event.type = VN_SCENE_EVENT_TYPE_CHOICE_SET;
ret = (VNChoiceSetEventParser()).parse(child, &event.choiceSet, error);
if(ret != 0) return ret;
} else {
*error = "Unknown child node '" + child->node + "'";
return -1;
}
if(ret != 0) return ret;
out->events.push_back(event);
itChildren++;
}
return 0;
}