Dawn/src/dawnpokergame/game/DawnPokerGame.cpp
2022-10-19 19:44:47 -07:00

40 lines
959 B
C++

// Copyright (c) 2022 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#include "DawnPokerGame.hpp"
using namespace Dawn;
DawnGame::DawnGame(DawnHost &host) :
host(host),
renderManager(*this)
{
}
int32_t DawnGame::init() {
this->renderManager.init();
this->scene = std::make_shared<Scene>(*this);
auto cameraObject = this->scene->createSceneItem();
auto camera = cameraObject->addComponent<Camera>();
auto cubeObject = this->scene->createSceneItem();
auto cubeMeshRenderer = cubeObject->addComponent<MeshRenderer>();
cubeMeshRenderer->mesh = std::make_shared<Mesh>();
TriangleMesh::createTriangleMesh(*cubeMeshRenderer->mesh);
return DAWN_GAME_INIT_RESULT_SUCCESS;
}
int32_t DawnGame::update(float_t delta) {
if(this->scene != nullptr) this->scene->update();
this->renderManager.update();
return DAWN_GAME_UPDATE_RESULT_SUCCESS;
}
DawnGame::~DawnGame() {
}