26 lines
703 B
C++
26 lines
703 B
C++
// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "scene/components/entity/EntityAttackBase.hpp"
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namespace Dawn {
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class EntityShootingAttack : public EntityAttackBase {
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protected:
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public:
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EntityShootingAttack(SceneItem* item);
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void onStart() override;
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void onDispose() override;
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float_t getAttackRampUpDuration() override;
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float_t getAttackActiveDuration() override;
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float_t getAttackRampDownDuration() override;
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float_t getAttackCooldownDuration() override;
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bool_t isInterruptable() override;
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bool_t canAttack() override;
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};
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} |