42 lines
818 B
C++
42 lines
818 B
C++
// Copyright (c) 2022 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#include "SceneItemComponent.hpp"
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#include "SceneItem.hpp"
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#include "Scene.hpp"
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#include "game/DawnGame.hpp"
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using namespace Dawn;
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SceneItemComponent::SceneItemComponent(SceneItem &item) :
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item(item),
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transform(item.transform)
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{
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}
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void SceneItemComponent::init() {
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this->onStart();
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this->hasInitialized = true;
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}
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std::vector<SceneItemComponent*> SceneItemComponent::getDependencies() {
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return std::vector<SceneItemComponent*>();
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}
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Scene & SceneItemComponent::getScene() {
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return this->item.scene;
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}
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DawnGame & SceneItemComponent::getGame() {
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return this->item.scene.game;
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}
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void SceneItemComponent::onStart() {
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}
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SceneItemComponent::~SceneItemComponent() {
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} |