Dawn/src/dawn/ui/menu.h

62 lines
1.2 KiB
C

/**
* Copyright (c) 2021 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "../libs.h"
#include "../input/input.h"
#include "../epoch/epoch.h"
#include "../util/array.h"
#include "../engine/engine.h"
/** The maximum number of items a menu can hold */
#define MENU_ITEMS_MAX 32
/** Callback for when menu events are fired. */
typedef void menucallback_t(void *user, uint8_t i);
typedef struct {
uint8_t x;
uint8_t y;
uint8_t width;
uint8_t height;
} menuitem_t;
typedef struct {
menuitem_t items[MENU_ITEMS_MAX];
uint8_t itemCount;
uint8_t selected;
uint8_t cursorX;
uint8_t cursorY;
void *user;
menucallback_t *onSelect;
} menu_t;
/**
* Initialize a menu.
*
* @param menu Menu to initialize.
* @param columns Count of rows.
* @param rows Count of columns.
*/
void menuInit(menu_t *menu);
/**
* Updates the menu to handle inputs.
*
* @param menu Menu to update.
* @param engine Engine to update from.
*/
void menuUpdate(menu_t *menu, engine_t *engine);
/**
* Add an item to the menu
*
* @param menu Menu to add to.
* @return Item to add to.
*/
menuitem_t * menuAdd(menu_t *menu);