Dawn/src/dawn/scene/components/display/CameraTexture.hpp

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// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "scene/components/display/Camera.hpp"
#include "display/TextureRenderTarget.hpp"
namespace Dawn {
class CameraTexture : public SceneItemComponent {
public:
// @optional
StateProperty<std::shared_ptr<Camera>> camera;
std::shared_ptr<TextureRenderTarget> renderTarget;
CameraTexture(SceneItem *item);
void onStart() override;
};
}