23 lines
522 B
XML

<prefab name="Urchin" type="">
<asset type="texture" name="texture_urchin" />
<MeshRenderer />
<QuadMeshHost />
<SimpleBillboardedMaterial texture="texture_urchin" />
<EntityHealth />
<EntityFaction faction="FACTION_ENEMY" />
<CharacterController2D />
<BoxCollider />
<child>
<BoxCollider min="-0.4, -0.4" max="0.4, 0.4" />
<SolidController2D />
</child>
<child>
<BoxCollider />
<TriggerController2D ref="hurtTrigger" />
</child>
<HurtHazard trigger="hurtTrigger" />
</prefab>