Dawn/gentileset.py

226 lines
11 KiB
Python

# font is a 2D array of 8x8 pixel characters where each bit is a pixel on the
# row.
font8x8_basic = [
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0000 (nul)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0001
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0002
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0003
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0004
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0005
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0006
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0007
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0008
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0009
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000A
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000B
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000C
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000D
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000E
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+000F
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0010
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0011
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0012
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0013
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0014
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0015
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0016
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0017
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0018
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0019
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001A
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001B
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001C
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001D
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001E
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+001F
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0020 (space)
[0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00], # U+0021 (!)
[0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0022 (")
[0x36, 0x36, 0x7F, 0x36, 0x7F, 0x36, 0x36, 0x00], # U+0023 (#)
[0x0C, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x0C, 0x00], # U+0024 ($)
[0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00], # U+0025 (%)
[0x1C, 0x36, 0x1C, 0x6E, 0x3B, 0x33, 0x6E, 0x00], # U+0026 (&)
[0x06, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0027 (')
[0x18, 0x0C, 0x06, 0x06, 0x06, 0x0C, 0x18, 0x00], # U+0028 (()
[0x06, 0x0C, 0x18, 0x18, 0x18, 0x0C, 0x06, 0x00], # U+0029 ())
[0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00], # U+002A (*)
[0x00, 0x0C, 0x0C, 0x3F, 0x0C, 0x0C, 0x00, 0x00], # U+002B (+)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x06], # U+002C (,)
[0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00], # U+002D (-)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x00], # U+002E (.)
[0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0x00], # U+002F (/)
[0x3E, 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x3E, 0x00], # U+0030 (0)
[0x0C, 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x3F, 0x00], # U+0031 (1)
[0x1E, 0x33, 0x30, 0x1C, 0x06, 0x33, 0x3F, 0x00], # U+0032 (2)
[0x1E, 0x33, 0x30, 0x1C, 0x30, 0x33, 0x1E, 0x00], # U+0033 (3)
[0x38, 0x3C, 0x36, 0x33, 0x7F, 0x30, 0x78, 0x00], # U+0034 (4)
[0x3F, 0x03, 0x1F, 0x30, 0x30, 0x33, 0x1E, 0x00], # U+0035 (5)
[0x1C, 0x06, 0x03, 0x1F, 0x33, 0x33, 0x1E, 0x00], # U+0036 (6)
[0x3F, 0x33, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x00], # U+0037 (7)
[0x1E, 0x33, 0x33, 0x1E, 0x33, 0x33, 0x1E, 0x00], # U+0038 (8)
[0x1E, 0x33, 0x33, 0x3E, 0x30, 0x18, 0x0E, 0x00], # U+0039 (9)
[0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00], # U+003A (:)
[0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x06], # U+003B (;)
[0x18, 0x0C, 0x06, 0x03, 0x06, 0x0C, 0x18, 0x00], # U+003C (<)
[0x00, 0x00, 0x3F, 0x00, 0x00, 0x3F, 0x00, 0x00], # U+003D (=)
[0x06, 0x0C, 0x18, 0x30, 0x18, 0x0C, 0x06, 0x00], # U+003E (>)
[0x1E, 0x33, 0x30, 0x18, 0x0C, 0x00, 0x0C, 0x00], # U+003F (?)
[0x3E, 0x63, 0x7B, 0x7B, 0x7B, 0x03, 0x1E, 0x00], # U+0040 (@)
[0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00], # U+0041 (A)
[0x3F, 0x66, 0x66, 0x3E, 0x66, 0x66, 0x3F, 0x00], # U+0042 (B)
[0x3C, 0x66, 0x03, 0x03, 0x03, 0x66, 0x3C, 0x00], # U+0043 (C)
[0x1F, 0x36, 0x66, 0x66, 0x66, 0x36, 0x1F, 0x00], # U+0044 (D)
[0x7F, 0x46, 0x16, 0x1E, 0x16, 0x46, 0x7F, 0x00], # U+0045 (E)
[0x7F, 0x46, 0x16, 0x1E, 0x16, 0x06, 0x0F, 0x00], # U+0046 (F)
[0x3C, 0x66, 0x03, 0x03, 0x73, 0x66, 0x7C, 0x00], # U+0047 (G)
[0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x00], # U+0048 (H)
[0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+0049 (I)
[0x78, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E, 0x00], # U+004A (J)
[0x67, 0x66, 0x36, 0x1E, 0x36, 0x66, 0x67, 0x00], # U+004B (K)
[0x0F, 0x06, 0x06, 0x06, 0x46, 0x66, 0x7F, 0x00], # U+004C (L)
[0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0x00], # U+004D (M)
[0x63, 0x67, 0x6F, 0x7B, 0x73, 0x63, 0x63, 0x00], # U+004E (N)
[0x1C, 0x36, 0x63, 0x63, 0x63, 0x36, 0x1C, 0x00], # U+004F (O)
[0x3F, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x0F, 0x00], # U+0050 (P)
[0x1E, 0x33, 0x33, 0x33, 0x3B, 0x1E, 0x38, 0x00], # U+0051 (Q)
[0x3F, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x67, 0x00], # U+0052 (R)
[0x1E, 0x33, 0x07, 0x1E, 0x38, 0x33, 0x1E, 0x00], # U+0053 (S)
[0x3F, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x00], # U+0054 (T)
[0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x3F, 0x00], # U+0055 (U)
[0x33, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00], # U+0056 (V)
[0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0x00], # U+0057 (W)
[0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0x00], # U+0058 (X)
[0x33, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x0C, 0x00], # U+0059 (Y)
[0x3F, 0x33, 0x19, 0x0C, 0x26, 0x33, 0x3F, 0x00], # U+005A (Z)
[0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+005B ([)
[0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x00], # U+005C (\)
[0x1E, 0x30, 0x30, 0x30, 0x30, 0x30, 0x1E, 0x00], # U+005D (])
[0x08, 0x1C, 0x36, 0x63, 0x00, 0x00, 0x00, 0x00], # U+005E (^)
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF], # U+005F (_)
[0x0C, 0x0C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00], # U+0060 (`)
[0x00, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x6E, 0x00], # U+0061 (a)
[0x07, 0x06, 0x06, 0x3E, 0x66, 0x66, 0x3B, 0x00], # U+0062 (b)
[0x00, 0x00, 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x00], # U+0063 (c)
[0x38, 0x30, 0x30, 0x3E, 0x33, 0x33, 0x6E, 0x00], # U+0064 (d)
[0x00, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00], # U+0065 (e)
[0x1C, 0x36, 0x06, 0x0F, 0x06, 0x06, 0x0F, 0x00], # U+0066 (f)
[0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x1E], # U+0067 (g)
[0x07, 0x06, 0x36, 0x6E, 0x66, 0x66, 0x67, 0x00], # U+0068 (h)
[0x0C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+0069 (i)
[0x30, 0x00, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E], # U+006A (j)
[0x07, 0x06, 0x66, 0x36, 0x1E, 0x36, 0x67, 0x00], # U+006B (k)
[0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00], # U+006C (l)
[0x00, 0x00, 0x33, 0x7F, 0x7F, 0x6B, 0x63, 0x00], # U+006D (m)
[0x00, 0x00, 0x1B, 0x37, 0x33, 0x33, 0x33, 0x00], # U+006E (n)
[0x00, 0x00, 0x1E, 0x33, 0x33, 0x33, 0x1E, 0x00], # U+006F (o)
[0x00, 0x00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F], # U+0070 (p)
[0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78], # U+0071 (q)
[0x00, 0x00, 0x1B, 0x36, 0x36, 0x06, 0x0F, 0x00], # U+0072 (r)
[0x00, 0x00, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x00], # U+0073 (s)
[0x08, 0x0C, 0x3E, 0x0C, 0x0C, 0x2C, 0x18, 0x00], # U+0074 (t)
[0x00, 0x00, 0x33, 0x33, 0x33, 0x33, 0x6E, 0x00], # U+0075 (u)
[0x00, 0x00, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00], # U+0076 (v)
[0x00, 0x00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0x00], # U+0077 (w)
[0x00, 0x00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0x00], # U+0078 (x)
[0x00, 0x00, 0x33, 0x33, 0x33, 0x3E, 0x30, 0x1E], # U+0079 (y)
[0x00, 0x00, 0x3F, 0x19, 0x0C, 0x26, 0x3F, 0x00], # U+007A (z)
[0x38, 0x0C, 0x0C, 0x07, 0x0C, 0x0C, 0x38, 0x00], # U+007B ({)
[0x0C, 0x0C, 0x0C, 0x00, 0x0C, 0x0C, 0x0C, 0x00], # U+007C (|)
[0x07, 0x0C, 0x0C, 0x38, 0x0C, 0x0C, 0x07, 0x00], # U+007D (})
[0x6E, 0x3B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00], # U+007E (~)
]
# COLOR4F(0.0f, 0.0f, 0.0f, 1.0f), # Black
# COLOR4F(1.0f, 1.0f, 1.0f, 1.0f), # White
# COLOR4F(0.8f, 0.0f, 0.0f, 1.0f), # Red
# COLOR4F(0.0f, 0.5f, 0.0f, 1.0f), # Green
# COLOR4F(0.0f, 0.0f, 0.8f, 1.0f), # Blue
# COLOR4F(0.8f, 0.8f, 0.0f, 1.0f), # Yellow
# COLOR4F(0.8f, 0.0f, 0.8f, 1.0f), # Magenta
# COLOR4F(0.0f, 0.8f, 0.8f, 1.0f), # Cyan
# COLOR4F(0.5f, 0.5f, 0.5f, 1.0f), # Gray
# COLOR4F(0.5f, 0.25f, 0.0f, 1.0f) # Brown
# Tilemap
COLORS = {
"BLACK": [ 0, 0, 0 ],
"WHITE": [ 255, 255, 255 ],
"RED": [ 204, 0, 0 ],
"GREEN": [ 0, 128, 0 ],
"BLUE": [ 0, 0, 204 ],
"YELLOW": [ 204, 204, 0 ],
"MAGENTA": [ 204, 0, 204 ],
"CYAN": [ 0, 204, 204 ],
"GRAY": [ 128, 128, 128 ],
"BROWN": [ 128, 64, 0 ]
}
TILES = {
# NAME: [ id, symbol, color ]
"NULL": [ 0, 'N', COLORS["RED"] ],
"GRASS": [ 1, '#', COLORS["GREEN"] ],
"WATER": [ 2, '\\', COLORS["BLUE"] ],
# "DOOR": [ 3, 'D', COLORS["BROWN"] ],
"BUILDING_WALL": [ 4, '-', COLORS["GRAY"] ],
"ROOF": [ 5, '/', COLORS["BROWN"] ],
"WALKABLE_NULL": [ 6, ' ', COLORS["BLACK"] ],
}
ENTITIES = {
"NULL": [ 0, 'N', COLORS["RED"] ],
"PLAYER": [ 1, 'v', COLORS["RED"] ],
"NPC": [ 2, 'V', COLORS["RED"] ],
"SIGN": [ 3, '+', COLORS["YELLOW"] ],
"DOOR": [ 4, 'D', COLORS["BROWN"] ],
}
# Create 64 x 64 RGB pixel buffer.
import png
WIDTH = 64
HEIGHT = 64
def genTileset(filename, tileset, background):
# Create 64x64 pixel buffer with black
PIXEL_BUFFER = []
for y in range(HEIGHT):
row = []
for x in range(WIDTH):
row.append(background)
PIXEL_BUFFER.append(row)
# For each TILES
for tile in tileset:
# Get the tile data
tile_data = tileset[tile]
tile_id = tile_data[0]
tile_char = tile_data[1]
tile_color = tile_data[2]
# Get char pixels
char_pixels = font8x8_basic[ord(tile_char)]
tile_color_rgba = [ tile_color[0], tile_color[1], tile_color[2], 255 ]
# Write char pixels to output buffer, using tile_id to determine pixels with
# each row holding 8 characters of 8 pixels
for y in range(8):
row = char_pixels[y]
for x in range(8):
if row & (1 << x):
PIXEL_BUFFER[(tile_id // 8) * 8 + y][(tile_id % 8) * 8 + x] = tile_color_rgba
# Convert from [ [ [ r, g, b ], [ r, g, b] ], [ [ r, g, b ], [ r, g, b ] ] ] to
# [ [R, G, B, A, R, G, B, A] ] (Flatten level 2 and add alpha channel)
FLATTENED_PIXEL_BUFFER = [ [ 0 for i in range(WIDTH * 4) ] for j in range(HEIGHT) ]
for y in range(HEIGHT):
for x in range(WIDTH):
FLATTENED_PIXEL_BUFFER[y][x * 4 + 0] = PIXEL_BUFFER[y][x][0]
FLATTENED_PIXEL_BUFFER[y][x * 4 + 1] = PIXEL_BUFFER[y][x][1]
FLATTENED_PIXEL_BUFFER[y][x * 4 + 2] = PIXEL_BUFFER[y][x][2]
FLATTENED_PIXEL_BUFFER[y][x * 4 + 3] = PIXEL_BUFFER[y][x][3]
# Now write PIXEL_BUFFER to png
png.from_array(FLATTENED_PIXEL_BUFFER, 'RGBA').save(filename)
genTileset("./assets/map/tilemap.png", TILES, [ 0, 0, 0, 255 ])
genTileset("./assets/map/entities.png", ENTITIES, [ 0, 0, 0, 100 ])