56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// Copyright (c) 2023 Dominic Masters
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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#pragma once
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#include "util/parser/SceneItemComponentParser.hpp"
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#include "util/parser/SceneAssetParser.hpp"
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#include "util/parser/SceneCodeParser.hpp"
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namespace Dawn {
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enum SceneItemDependencyType {
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SCENE_ITEM_DEPENDENCY_TYPE_ITEM,
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SCENE_ITEM_DEPENDENCY_TYPE_COMPONENT,
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SCENE_ITEM_DEPENDENCY_TYPE_CODE,
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};
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struct SceneItemDependency {
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enum SceneItemDependencyType type;
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size_t position;
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};
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struct SceneItem {
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struct SceneItemComponentRegistry *registry;
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std::string ref;
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std::string position;
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std::string alignment;
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std::string alignX;
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std::string alignY;
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std::string lookAtPosition;
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std::string lookAtTarget;
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std::string scale;
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std::string prefab;
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std::string menuX;
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std::string menuY;
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std::string label;
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std::vector<struct SceneItemComponent> components;
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std::vector<struct SceneItem> children;
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std::vector<struct SceneAsset> assets;
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std::vector<struct SceneCode> code;
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std::vector<struct SceneItemDependency> dependencies;
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};
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class SceneItemParser : public XmlParser<struct SceneItem> {
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protected:
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std::vector<std::string> getRequiredAttributes() override;
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std::map<std::string, std::string> getOptionalAttributes() override;
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int32_t onParse(
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Xml *node,
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std::map<std::string, std::string> values,
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struct SceneItem *out,
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std::string *error
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) override;
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};
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}
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