Dawn/archive/dawntools/prefabtool/PrefabParser.hpp
2023-10-31 21:15:03 -05:00

29 lines
790 B
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "util/parser/SceneItemComponentParser.hpp"
#include "util/parser/SceneItemParser.hpp"
namespace Dawn {
struct Prefab {
struct SceneItemComponentRegistry *registry;
struct SceneItem root;
std::string name;
std::string type;
};
class PrefabParser : public XmlParser<struct Prefab> {
protected:
std::vector<std::string> getRequiredAttributes() override;
std::map<std::string, std::string> getOptionalAttributes() override;
int32_t onParse(
Xml *node,
std::map<std::string, std::string> values,
struct Prefab *out,
std::string *error
) override;
};
}