Dawn/assets/games/pokergame/vn/Scene_1.xml
2023-02-04 23:44:55 -08:00

36 lines
921 B
XML

<vnscene>
<head>
<!-- Includes -->
<include path="visualnovel/scene/SimpleVNScene.hpp" />
<include path="prefabs/characters/DeathPrefab.hpp" />
<!-- <include scene="Scene_2" /> -->
<!-- Characters -->
<character class="DeathPrefab" name="death" />
<!-- Extra Assets -->
<asset type="AudioAsset" name="audio_test" />
<!-- Scene -->
<scene type="SimpleVNScene" name="Scene_1" />
<!-- Defaults -->
<!-- <default type="animation-curve">out-quad</default> -->
</head>
<!-- Some other ideas I had:
<methods>
<method type="void" name="onSceneEnded">
// Literal CPP code here.
</method>
</methods>
-->
<events>
<pause duration="0.1" />
<text character="death" emotion="happy" string="scene.1.1" />
<character-fade character="death" duration="1.0" ease="out-quad" />
<scene-transition scene="Scene_2" />
</events>
</vnscene>