Dawn/archive/visualnovel/events/characters/VisualNovelTransformItemEvent.hpp

36 lines
947 B
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "visualnovel/events/animation/VisualNovelSimpleCallbackAnimationEvent.hpp"
namespace Dawn {
class VisualNovelTransformItemEvent :
public VisualNovelSimpleCallbackAnimationEvent<glm::vec3, Transform>
{
protected:
bool_t relative = false;
SceneItem *item = nullptr;
void onStart(IVisualNovelEvent *previous) override;
public:
VisualNovelTransformItemEvent(
VisualNovelManager *man,
SceneItem *item,
glm::vec3 start,
glm::vec3 end,
easefunction_t *ease,
float_t duration
);
VisualNovelTransformItemEvent(
VisualNovelManager *man,
SceneItem *item,
glm::vec3 end,
easefunction_t *ease,
float_t duration
);
};
}