Dawn/archive/visualnovel/events/VisualNovelFadeEvent.cpp

35 lines
1.0 KiB
C++

// Copyright (c) 2022 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#include "VisualNovelFadeEvent.hpp"
using namespace Dawn;
VisualNovelFadeEvent::VisualNovelFadeEvent(
VisualNovelManager *man,
struct Color color,
bool_t fadeIn,
easefunction_t *ease,
float_t duration
) : VisualNovelSimpleAnimationEvent(man, &duration) {
this->color = color;
this->fadeIn = fadeIn;
this->duration = duration;
this->simpleAnimation.easing = ease;
}
void VisualNovelFadeEvent::onStart(IVisualNovelEvent *previous) {
VisualNovelSimpleAnimationEvent::onStart(previous);
this->simpleAnimation = SimpleAnimation<float_t>(&this->manager->fader->color.a);
this->manager->fader->color = this->color;
this->manager->fader->color.a = this->fadeIn ? 0.0f : 1.0f;
this->simpleAnimation.addKeyframe(
0.0f, this->fadeIn ? 0.0f : 1.0f
);
this->simpleAnimation.addKeyframe(
this->duration, this->fadeIn ? 1.0f : 0.0f
);
}