2023-03-14 22:27:46 -07:00

56 lines
1.3 KiB
C++

// Copyright (c) 2023 Dominic Masters
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
#pragma once
#include "util/XmlParser.hpp"
#include "util/CodeGen.hpp"
namespace Dawn {
struct AssetInformation {
std::string type;
std::string name;
};
class AssetParser : public XmlParser<struct AssetInformation> {
protected:
std::vector<std::string> getRequiredAttributes() {
return std::vector<std::string>{
"name",
"type"
};
}
std::map<std::string, std::string> getOptionalAttributes() {
return std::map<std::string, std::string>();
}
int32_t onParse(
Xml *node,
std::map<std::string, std::string> values,
struct AssetInformation *out,
std::string *error
) {
out->name = values["name"];
out->type = values["type"];
return 0;
}
std::string convert(struct AssetInformation info) {
std::string out;
return out;
}
};
class AssetGen : public CodeGen {
public:
static void generate(
std::vector<std::string> *out,
struct AssetInformation *info,
std::string tabs
) {
return line(out, "// Asset will be generated here", tabs);
}
};
}